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A Complete Deck Made trouble, saved the world. | ||
Part 1: The Minrathous Job Technically, the plan worked. ✅ unlocked at 11/4/2024, 1:57:58 AM | ||
Part 2: Ruin's Reach Made unexpected acquaintances in the most unusual of places. | ||
Part 3: Awakening Discovered a singing blade, and the awakening of ancient magic. | ||
Part 4: Tevinter Nights Uncovered a darkness etched deep into the streets of Minrathous and beyond. | ||
Part 5: Anvallenim Peeled back the shroud concealing a cult's dark movements and gained some valuable insight. | ||
Part 6: Old Blood, Older Oaths Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. | ||
Part 7: Fire, Feather, and Fade Searched high and low to bring together a team unlike any other. | ||
Part 8: No Sacrifice Greater Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. | ||
Part 9: Bonds and Blackened Wings Forged bonds with a family found amidst an unravelling world. | ||
Part 10: The Blood of Arlathan Followed a crimson trail weaving through the heartland of an ancient empire. | ||
Part 11: As Shadows Fall Tracked evil through the heart of Antiva, and found that light casts the longest shadows. | ||
Part 12: The Best Tales Ascended to the throne of would-be gods under the shadow of their legacy. | ||
Part 13: The Last Gambit The only thing left to lose is everything. | ||
Part 14: The Dread Wolf Rises Faced down demons, dragons, darkspawn, and even the Dread Wolf. | ||
The Ones That Last Beat the odds and walked into the sunset. | ||
The Storm Quelled The poisoned fruit ripens. | ||
In Peace Found hope in the aftermath. | ||
No Real Gods Drew out the latent magic in every Altar of the Evanuris. | ||
Reflections Helped an eluvian tinkerer find herself in a shattered world. | ||
A New Calling Helped a fearless Warden find his new calling. | ||
Death Becomes Him Helped an old necromancer define his legacy. | ||
A Song from the Stone Helped an expert scout forge a new path. | ||
Blood Ties Helped a master assassin slay his demons. | ||
City of Shadows Helped a seasoned detective uncover what lies in the shadows of her past. | ||
Little Dragon Helped a dragon hunter find the meaning of what burns inside them. | ||
A Memory of False Gods Witnessed the first memory of Fen'Harel. | ||
A Memory of Our Mistake Witnessed the second memory of Fen'Harel. | ||
A Memory of Blackened Hearts Witnessed the third memory of Fen'Harel. | ||
A Memory of Manifestation Witnessed the fourth memory of Fen'Harel. | ||
A Memory of Tranquility Witnessed the fifth memory of Fen'Harel. | ||
A Memory of an Old Friend Witnessed the sixth memory of Fen'Harel. | ||
A Rook Likes Shiny Things Found at least 20 Mementos and returned them to the Caretaker. | ||
A Rook Really Likes Shiny Things Found at least 80 Mementos and returned them to the Caretaker. | ||
Across the Imperial Highway Visited every district possible throughout Northern Thedas. | ||
The Talons of Vengeance Aided the Crows in sending a message to any who claim Antiva from its people. | ||
The Light in the Dark Aided the Grey Wardens in finding what remains after hearts turn to ash. | ||
The Soul of a City Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous. | ||
Annihilation in Arlathan Aided the Veil Jumpers to avert disaster in Arlathan once again. | ||
Call for Coin and Company Aided the Lords of Fortune in seeking valor, glory, and companionship. | ||
The Supernatural and the Strange Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous. | ||
A Most Esteemed Purveyor Few people are worthy of an invitation, you know. | ||
A New Look Changed the look of an item for the first time. ✅ unlocked at 11/4/2024, 1:59:08 AM | ||
Between a Rook and a Hard Place Performed five takedowns. | ||
A Faction's Favor Upgraded a faction merchant for the first time. | ||
Rune For Improvement Socketed a rune for the first time. | ||
Falling For You Defeated an enemy by knocking them off a ledge during combat. | ||
Nostalgia Trip Tested for fall damage and survived in the Lighthouse. | ||
Clear Minds and Open Hearts Let fly your voice to Mythal. | ||
Enhancements! Fully upgraded a weapon, armor, and accessory to their highest level and rarity. | ||
Stacking the Deck Spent at least 52 points in Rook's skill trees. | ||
Bringing Down the Sky Defeated all high dragons across northern Thedas. | ||
The Unbound Broke the seals containing an ancient threat and faced down what lied inside. |