Super Back to the Future: Part II

Super Back to the Future: Part II

platforms

SNES

achievements (68)

iconinfoRA score
Lesson (Round 0-1)Lesson (Round 0-1)
Clear Round 0-1
3points
Courthouse Square 2015 (Round 1-1)Courthouse Square 2015 (Round 1-1)
Clear Round 1-1
3points
Cafe 80's Griff (Round 1-2)Cafe 80's Griff (Round 1-2)
Defeat Griff in Cafe 80's
4points
Outside Cafe 80's 2015 (Round 2-1)Outside Cafe 80's 2015 (Round 2-1)
Clear Round 2-1
5points
Courthouse Griff (Round 2-2)Courthouse Griff (Round 2-2)
Defeat Griff on Courthouse Square
5points
Downtown Hill Valley 1985-A (Round 3-1)Downtown Hill Valley 1985-A (Round 3-1)
Clear Round 3-1
5points
The Biff Tannen Museum (Round 3-2)The Biff Tannen Museum (Round 3-2)
Clear Round 3-2
5points
Jazzman (Round 3-3)Jazzman (Round 3-3)
Defeat Biff's minion Jazzman
10points
Pleasure Paradise Hotel (Round 3-4)Pleasure Paradise Hotel (Round 3-4)
Clear Round 3-4
5points
Hammerman and Ringmaster (Round 3-5)Hammerman and Ringmaster (Round 3-5)
Defeat Biff's minions Hammerman and Ringmaster
10points
Oak Park Cemetery 1985-A (Round 4-1)Oak Park Cemetery 1985-A (Round 4-1)
Clear Round 4-1
5points
Oak Park Cemetery 1985-A Reverse (Round 4-2)Oak Park Cemetery 1985-A Reverse (Round 4-2)
Clear Round 4-2
5points
Biff's Casino Maintenance Shaft (Round 4-3)Biff's Casino Maintenance Shaft (Round 4-3)
Clear Round 4-3
5points
1985-A Biff (Round 4-4)1985-A Biff (Round 4-4)
Defeat Biff in 1985-A
10points
Hill Valley High Exterior 1955 (Round 5-1)Hill Valley High Exterior 1955 (Round 5-1)
Clear Round 5-1
5points
Hill Valley High Utilidor 1955 (Round 5-2) Hill Valley High Utilidor 1955 (Round 5-2)
Clear Round 5-2
5points
Enchantment Under the Sea Dance (Round 5-3)Enchantment Under the Sea Dance (Round 5-3)
Clear Round 5-3
5points
3-D, Skinhead, and Matches (Round 5-4)3-D, Skinhead, and Matches (Round 5-4)
Defeat Biff's henchmen 3-D, Skinhead, and Matches
10points
The Pursuit (Round 6-1)The Pursuit (Round 6-1)
Clear Round 6-1
10points
1955 Biff (Round 6-2)1955 Biff (Round 6-2)
Defeat Biff's in 1955 and complete the game
25points
I'm Your Density... I (Future 1)I'm Your Density... I (Future 1)
Clear Round 1 without losing a life (starting from Lesson)
10points
I'm Your Density... II (Future 2)I'm Your Density... II (Future 2)
Clear Round 2 without losing a life
10points
I'm Your Density... III (Present 1) I'm Your Density... III (Present 1)
Clear Round 3 without losing a life
10points
I'm Your Density... IV (Present 2)I'm Your Density... IV (Present 2)
Clear Round 4 without losing a life
10points
I'm Your Density... V (Past 1)I'm Your Density... V (Past 1)
Clear Round 5 without losing a life
10points
I'm Your Density... VI (Past 2) I'm Your Density... VI (Past 2)
Clear Round 6 without losing a life
10points
Scrooge McFly I (Future 1)Scrooge McFly I (Future 1)
Clear Round 1 without spending any coins (starting from Lesson)
10points
Scrooge McFly II (Future 2)Scrooge McFly II (Future 2)
Clear Round 2 without spending any coins
10points
Scrooge McFly III (Present 1)Scrooge McFly III (Present 1)
Clear Round 3 without spending any coins
10points
Scrooge McFly IV (Present 2)Scrooge McFly IV (Present 2)
Clear Round 4 without spending any coins
10points
Scrooge McFly V (Past 1)Scrooge McFly V (Past 1)
Clear Round 5 without spending any coins
10points
Scrooge McFly VI (Past 2)Scrooge McFly VI (Past 2)
Clear Round 6 without spending any coins
10points
Pro Hoverboarder I (Lesson)Pro Hoverboarder I (Lesson)
Play through Round 0-1 while dashing
5points
Pro Hoverboarder II (Courthouse Square 2015)Pro Hoverboarder II (Courthouse Square 2015)
Play through Round 1-1 while dashing
10points
Pro Hoverboarder III (Outside Cafe 80's 2015)Pro Hoverboarder III (Outside Cafe 80's 2015)
Play through Round 2-1 while dashing
10points
Pro Hoverboarder IV (Downtown Hill Valley 1985-A)Pro Hoverboarder IV (Downtown Hill Valley 1985-A)
Play through Round 3-1 while dashing
10points
Pro Hoverboarder V (The Biff Tannen Museum)Pro Hoverboarder V (The Biff Tannen Museum)
Play through Round 3-2 while dashing
10points
Pro Hoverboarder VI (Pleasure Paradise Hotel)Pro Hoverboarder VI (Pleasure Paradise Hotel)
Play through Round 3-4 while dashing
10points
Pro Hoverboarder VII (Oak Park Cemetery 1985-A)Pro Hoverboarder VII (Oak Park Cemetery 1985-A)
Play through Round 4-1 while dashing
10points
Pro Hoverboarder VIII (Oak Park Cemetery 1985-A Reverse)Pro Hoverboarder VIII (Oak Park Cemetery 1985-A Reverse)
Play through Round 4-2 while dashing
10points
Pro Hoverboarder IX (Biff's Casino Maintenance Shaft)Pro Hoverboarder IX (Biff's Casino Maintenance Shaft)
Play through Round 4-3 while dashing
10points
Pro Hoverboarder X (Hill Valley High Exterior 1955)Pro Hoverboarder X (Hill Valley High Exterior 1955)
Play through Round 5-1 while dashing
10points
Pro Hoverboarder XI (Hill Valley High Utilidor 1955 )Pro Hoverboarder XI (Hill Valley High Utilidor 1955 )
Play through Round 5-2 while dashing
10points
Pro Hoverboarder XII (Enchantment Under the Sea Dance)Pro Hoverboarder XII (Enchantment Under the Sea Dance)
Play through Round 5-3 while dashing
10points
Pro Hoverboarder XIII (The Pursuit)Pro Hoverboarder XIII (The Pursuit)
Play through Round 6-1 while dashing
10points
This is Heavy! I (Cafe 80's Griff)This is Heavy! I (Cafe 80's Griff)
Defeat Griff in Cafe 80's without being hit
10points
This is Heavy! II (Courthouse Griff)This is Heavy! II (Courthouse Griff)
Defeat Griff on Courthouse Square without being hit
10points
This is Heavy! III (Jazzaman)This is Heavy! III (Jazzaman)
Defeat Biff's minion Jazzman without being hit
25points
This is Heavy! IV (Hammerman and Ringmaster)This is Heavy! IV (Hammerman and Ringmaster)
Defeat Biff's minions Hammerman and Ringmaster without being hit
10points
This is Heavy! V (1985-A Biff)This is Heavy! V (1985-A Biff)
Defeat Biff in 1985-A without being hit
25points
This is Heavy! VI (3-D, Skinhead, and Matches)This is Heavy! VI (3-D, Skinhead, and Matches)
Defeat Biff's henchmen 3-D, Skinhead, and Matches without being hit
10points
This is Heavy! VII (1955 Biff)This is Heavy! VII (1955 Biff)
Defeat Biff's in 1955 without being hit
10points
Great Scott! I (Lesson)Great Scott! I (Lesson)
Collect 55 separate coin pickups on Round 0-1 without losing a life
10points
Great Scott! II (Courthouse Square 2015)Great Scott! II (Courthouse Square 2015)
Collect 89 separate coins from pickups and enemies on Round 1-1 without losing a life
10points
Great Scott! III (Outside Cafe 80's 2015)Great Scott! III (Outside Cafe 80's 2015)
Collect 54 separate coins from pickups and enemies on Round 2-1 without losing a life
10points
Great Scott! IV (Downtown Hill Valley 1985-A)Great Scott! IV (Downtown Hill Valley 1985-A)
Collect 61 separate coins from pickups and enemies on Round 3-1 without losing a life
10points
Great Scott! V (The Biff Tannen Museum)Great Scott! V (The Biff Tannen Museum)
Collect 61 separate coins from pickups and enemies on Round 3-2 without losing a life
10points
Great Scott! VI (Pleasure Paradise Hotel)Great Scott! VI (Pleasure Paradise Hotel)
Collect 33 separate coins from pickups and enemies on Round 3-4 without losing a life
10points
Great Scott! VII (Oak Park Cemetery 1985-A)Great Scott! VII (Oak Park Cemetery 1985-A)
Collect 84 separate coins from pickups and enemies on Round 4-1 without losing a life
25points
Great Scott! VIII (Oak Park Cemetery 1985-A Reverse)Great Scott! VIII (Oak Park Cemetery 1985-A Reverse)
Collect 26 separate coins from pickups and enemies on Round 4-2 without losing a life
10points
Great Scott! IX (Biff's Casino Maintenance Shaft)Great Scott! IX (Biff's Casino Maintenance Shaft)
Collect 20 separate coins from pickups and unique enemies on Round 4-3 without losing a life
10points
Great Scott! X (Hill Valley High Exterior 1955)Great Scott! X (Hill Valley High Exterior 1955)
Collect 45 separate coins from pickups and enemies on Round 5-1 without losing a life
10points
Great Scott! XI (Hill Valley High Utilidor 1955)Great Scott! XI (Hill Valley High Utilidor 1955)
Collect 22 separate coins from pickups and unique enemies on Round 5-2 without losing a life
10points
Great Scott! XII (Enchantment Under the Sea Dance)Great Scott! XII (Enchantment Under the Sea Dance)
Collect 33 separate coins from pickups and unique enemies on Round 5-3 without losing a life
10points
Great Scott! XIII (The Pursuit)Great Scott! XIII (The Pursuit)
Collect 27 separate coins from pickups and enemies on Round 6-1 without losing a life
10points
Cat to the FutureCat to the Future
Have 9 lives (starting with 1)
10points
You Don't Need Money, Don't Take Fame...You Don't Need Money, Don't Take Fame...
Have 999 coins
10points
Gotta Get Back in Time!Gotta Get Back in Time!
Finish the game without using passwords
50points
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