
| icon | info | RA score |
|---|---|---|
![]() | Seal, Husband, Mayor Investigate the ERS room and learn about John's past | 2points |
![]() | April Fools' Respond to your first emergency and get called to another | 1points |
![]() | The Road to Knowledge Obtain your first file | 2points |
![]() | A Bomb of Fresh Air Use an Air Grenade to raise a room's oxygen level | 1points |
![]() | Deep Sea Undergrad Obtain eight files | 10points |
![]() | Deep Sea Researcher Obtain all files | 25points |
![]() | Aerophobia: Beginnings After first using the air system terminal in the Navy area, complete the rescue without using air grenades or further interacting with air system terminals | 5points |
![]() | This Is Not a Drill Complete the Navy area rescue | 5points |
![]() | Left Behind After returning from the Energy Unit area, find Gena by the CCD E-Pool | 3points |
![]() | Field Procurement Obtain the Glock 17 | 2points |
![]() | Fit for Underwater Ops Obtain the regulator and the KGP L-9 | 2points |
![]() | Apocalypse Never Disarm the missiles on the Sea Fox | 5points |
![]() | Silver's Bullet Defeat the Sea Fox boss encounter without taking damage | 10points |
![]() | Survivor Horror Arrive at the Medical Industry area and witness the events there | 5points |
![]() | Rapid Fire Obtain the Steyr TMP | 2points |
![]() | Aerophobia: Crisis on the Sea Fox Complete the mission aboard the Sea Fox without interacting with an air system terminal or using an air grenade | 10points |
![]() | Adventures in Chemistry Create a Resuscitation Kit in the laboratory | 2points |
![]() | Further Adventures in Chemistry Create an Emergency Aid Kit in the laboratory | 2points |
![]() | When You Don't Have Cigarettes Mix and use the Insecticide | 5points |
![]() | Survival of the Sickest Listen to Gena's findings on the Parasite Cell | 5points |
![]() | Pet Detective Find Rambo and obtain the DN Key | 3points |
![]() | Accuracy Optional Read Anna's letter and obtain the Mossberg M500ATP | 2points |
![]() | False Advertising View the contents of VTR 2 | 5points |
![]() | Loot and Scoot Complete the Sea Fox escape with at least 220 seconds remaining while looting all available items | 10points |
![]() | Aerophobia: Handyman After first exiting the E-Pool at the Medical Industry area, bring the Replacement IC Chip to the Experimental Animals' room without interacting with an air system terminal or using an air grenade | 10points |
![]() | No Doorway? Denied! Attempt to enter a Medical Industry restricted area and be denied | 1points |
![]() | Aerophobia: Return a Hero Upon entering the Apartments, make your way back to the CCD area without using air grenades, interacting with an air system terminal, or returning to the Medical Industry area | 10points |
![]() | An Overdue Return Use the torch to bypass the door lock and return to the CCD area | 5points |
![]() | Hold Still Defeat Mouse in the Air Unit area | 5points |
![]() | Moving Target Defeat Mouse without the use of stun grenades | 10points |
![]() | Reduce, Reuse, Recycle Collect all available stun grenades in the Air Unit before leaving | 5points |
![]() | 12-Gauge Rampage Obtain the Franchi SPAS-12 | 2points |
![]() | Aerophobia: Seal Recovery Upon entering the Air Unit area, complete your mission without use of air grenades, refilling the regulator, or leaving the area early | 5points |
![]() | An Explosive Discovery Escape the Air Unit area | 5points |
![]() | There and Back Again Deliver the gas cylinder and return to the Apartments | 3points |
![]() | Aerophobia: Meltdown Upon first using the Big Jim, prevent the reactor meltdown without interacting with an air system terminal, using an air grenade, or returning to the Dynamic Network area | 10points |
![]() | Not for Chewing Obtain the Gum-gun | 5points |
![]() | Trigger Discipline Complete the boss encounter in the Dynamic Network area without drawing a gun | 10points |
![]() | I Can Fix Her Complete the boss encounter in the Dynamic Network area | 5points |
![]() | Quantity Meets Quality Obtain the H&K MP5A5 | 2points |
![]() | The Pride of a Strong America Obtain the Colt M1911A1 | 2points |
![]() | A Future Taken Find a way into Sharon's room and read her diary | 5points |
![]() | A Last Wish Free the dolphin from the Sea Farm | 2points |
![]() | Who Filmed This? View the contents of VTR 1 | 5points |
![]() | Aerophobia: Once More Unto the Breach Upon entering the Navy area the second time, complete your objective without interacting with an air system terminal, using an air grenade, or leaving the area early | 10points |
![]() | The Real McCoy Witness the events at the Connection Park storage room | 5points |
![]() | Fight or Flight Upon entering the Sea Bed Tunnel, make your way beyond the Sea Farm large animal's room without taking damage | 5points |
![]() | Strapped Obtain all weapons | 10points |
![]() | Oh John, You're a Real Man Complete the game | 25points |
![]() | It's Not Easy Bein' Green Overcome the boss encounter in the clean freezer | 5points |
![]() | No Aerosols Needed Complete the clean freezer boss encounter without the use of healing items | 10points |
![]() | Aerophobia: Asphyxiation Upon meeting Gena in the Navy area control room, repair the cummunicator without using an air grenade or interacting with an air system terminal | 10points |
![]() | Power and Precision Obtain the H&K G11 | 2points |
![]() | S.O.S. Repair and use the communicator | 5points |
![]() | Proceed in a Frantic and Disorderly Fashion Complete the Navy area escape with at least 175 seconds remaining | 10points |
![]() | Hasty Exit Complete the Air Unit area escape with at least 147 seconds remaining | 10points |
![]() | Real Smooth Discuss Sharon's sleep habits in the Sea Farm | 3points |